Design Specification:
My game will be a computer game that looks like super mario. Sprite is going to search his way in 2D. Background should be aesthetically attractive, in fact looks tidy and colourful. The game will not cost at all as scratch is absolutely free. I am aiming varied ages of customer, maybe 5-15 years old boys/girls. It must entertain children and make them happy somehow. The game is like a remake of super mario so it is must that it's fun. For manufecturing, I will use scratch. The game itself will be very easy.

My game will be a computer game that looks like super mario. Sprite is going to search his way in 2D. Background should be aesthetically attractive, in fact looks tidy and colourful. The game will not cost at all as scratch is absolutely free. I am aiming varied ages of customer, maybe 5-15 years old boys/girls. It must entertain children and make them happy somehow. The game is like a remake of super mario so it is must that it's fun. For manufecturing, I will use scratch. The game itself will be very easy.
Aesthetics
|
Appearance of the game must look attractive, meaning detailed and
clean.
|
Cost
|
There’s no cost as Scratch is free.
|
Customer
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For children from 5 to 12 years old.
|
Environmental consideration
|
The design will change the people who played the game because the
game will decrease stress players have.
|
Function
|
It must entertain children and make them happy. It shouldn’t bore
players.
|
Manufacturing
|
Available resource: Scratch. Limitations are that scratch is not as professional
as the game created by companies.
|
Materials
|
PC.
|
Security
|
|
Features
|
Ø Colorful
Ø Fun
Ø Little
bit hard
Ø 2
dimensional
|
Grant chart


3/8
ReplyDelete• More designs and sketches of the product
• Justification of the designs chosen
• Explain the sprites and scenes would be used?
• Draw a flowchart showing how the program will be developed
• Design specification is a must
• Time line showing planning( Gantt Chart)
• Test plan of how the software would be tested before giving it to the client